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Author: Herman Tulleken

September 6, 2008

60 Ways to make Game Maker projects more maintainable

Game Maker is a great tool; it is especially suited for rapid development and small projects. However, as a project becomes bigger, it becomes…

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discrete calculus Python maintainability sum C++ white noise quadtree random Perlin noise Mathematics z-transform level editor Dev.Mag editor Image Processing grids spatial partitioning AI functional equations game tools 2D procedural texture probability functional equation Game Development algorithm Simulation response curve random distribution optimisation computer graphics difference equation distribution function filtering Game Maker Special Numbers Library quadtrees compression image partitioning random number generation artificial intelligence sampling blending vector field tiles

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

Python Game Maker tiles random number generation AI spatial partitioning compression grids artificial intelligence probability sum optimisation discrete calculus random Simulation computer graphics game tools 2D procedural texture difference equation functional equations quadtree z-transform functional equation Image Processing Mathematics white noise image partitioning vector field random distribution level editor Dev.Mag distribution function blending C++ Perlin noise Special Numbers Library filtering editor Game Development sampling maintainability quadtrees response curve algorithm
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