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Tag: dilation

April 16, 2010

Simple, Fast* Approximate Minimum / Maximum Filters

*Fast = not toooo slow… For the image restoration tool I had to implement min and max filters (also erosion and dilation—in this case with a…

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Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

blending distribution function artificial intelligence quadtree Special Numbers Library Game Development Perlin noise functional equations random number generation C++ tiles Python response curve spatial partitioning AI difference equation optimisation functional equation probability discrete calculus 2D Game Maker sum filtering image partitioning random distribution computer graphics game tools Image Processing sampling level editor compression Dev.Mag Simulation grids editor vector field Mathematics algorithm maintainability random procedural texture quadtrees z-transform white noise
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