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Author: Herman Tulleken

September 6, 2008

60 Ways to make Game Maker projects more maintainable

Game Maker is a great tool; it is especially suited for rapid development and small projects. However, as a project becomes bigger, it becomes…

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image partitioning Mathematics spatial partitioning filtering maintainability quadtree tiles sampling quadtrees game tools grids procedural texture response curve optimisation Python difference equation 2D editor AI Game Development functional equation level editor random distribution Perlin noise artificial intelligence C++ compression probability sum blending Simulation vector field algorithm Dev.Mag Image Processing Game Maker z-transform Special Numbers Library white noise computer graphics random number generation distribution function functional equations discrete calculus random

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

spatial partitioning artificial intelligence tiles difference equation vector field filtering Special Numbers Library Game Maker image partitioning optimisation sampling computer graphics editor z-transform C++ random maintainability AI Perlin noise quadtree functional equations Python discrete calculus Image Processing functional equation sum algorithm Game Development game tools procedural texture compression random number generation 2D Simulation response curve Mathematics random distribution probability blending grids level editor white noise Dev.Mag quadtrees distribution function
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