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Tag: computer graphics

November 15, 2008

Quadtrees

The code below implements some quadtree extensions, as discussed in another Dev.Mag tutorial about quadtrees (see Issue 27). The tutorial covers the following topics:…

October 6, 2008

Quadtrees

The quadtree is an important 2D data structure and forms the core of many spatial algorithms, including compression, collision detection, and stitching algorithms. Below…

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Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

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  • Dev.Mag

Tag cloud

maintainability functional equations grids spatial partitioning image partitioning sampling C++ Game Maker game tools Image Processing discrete calculus sum Python level editor compression algorithm artificial intelligence random Dev.Mag probability 2D quadtree computer graphics quadtrees random distribution tiles Special Numbers Library AI Mathematics Perlin noise distribution function functional equation z-transform vector field procedural texture editor response curve Game Development blending random number generation white noise difference equation filtering optimisation Simulation
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