code-spot

a programming blog

  • Blog
  • Writing (on Game Development)
  • Polyominoes
  • Private Projects
    • Difference and Functional Equations Reference
    • Python Image Code
    • Special Numbers Library
    • XSI Scripting Using Python: Course Notes
  • About Me
Skip to content

Tag: game tools

This tool removes lighting artefacts such as shown here. Requires Windows (tested on Vista) For handling JPEGs, PNGs, etc., you also need ImageMagick (download ImageMagick-6.6.1-3-Q16-windows-dll.exe) This…

April 15, 2010

Experimental Tool for Removing Unwanted Artefacts in Textures

Many textures used for 3D art start from photographs. Ideally, such textures should be uniformly lit so that the texture does not interfere with…

May 27, 2009

How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Example Updated for XNA 3.0.

The example for the tutorial How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Updated for XNA 3.0 have also been…

April 8, 2009

How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Updated for XNA 3.0.

Last year I wrote a tutorial explaining how to use XSI Mod Tool as a level editor, specifically for XNA. Below is the same…

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

quadtrees compression white noise blending editor z-transform Dev.Mag AI Game Development image partitioning quadtree Image Processing random Simulation optimisation sum functional equation vector field tiles sampling grids functional equations computer graphics Perlin noise discrete calculus C++ 2D difference equation random number generation Python level editor probability procedural texture maintainability Game Maker filtering Mathematics game tools artificial intelligence distribution function algorithm spatial partitioning random distribution Special Numbers Library response curve

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

quadtree random random distribution Mathematics discrete calculus C++ game tools sum AI filtering z-transform 2D blending difference equation distribution function Game Maker Image Processing sampling probability level editor spatial partitioning functional equation Simulation random number generation optimisation artificial intelligence Dev.Mag editor grids algorithm functional equations Special Numbers Library compression image partitioning Python Game Development procedural texture vector field computer graphics tiles maintainability Perlin noise white noise response curve quadtrees
Copyright code-spot. All rights reserved. | Powered by WordPress & Writers Blogily Theme