code-spot

a programming blog

  • Blog
  • Writing (on Game Development)
  • Polyominoes
  • Private Projects
    • Difference and Functional Equations Reference
    • Python Image Code
    • Special Numbers Library
    • XSI Scripting Using Python: Course Notes
  • About Me
Skip to content

Tag: image partitioning

June 15, 2010

Region Quadtrees in C++

(Original image by GoAwayStupidAI). Below are four C++ implementations of the region quadtree (the kind used for image compression, for example). The different implementations…

November 15, 2008

Quadtrees

The code below implements some quadtree extensions, as discussed in another Dev.Mag tutorial about quadtrees (see Issue 27). The tutorial covers the following topics:…

October 6, 2008

Quadtrees

The quadtree is an important 2D data structure and forms the core of many spatial algorithms, including compression, collision detection, and stitching algorithms. Below…

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

optimisation procedural texture quadtree game tools Dev.Mag filtering random number generation discrete calculus level editor Simulation sampling Game Development tiles blending white noise quadtrees algorithm grids response curve Special Numbers Library Image Processing computer graphics sum probability Mathematics distribution function difference equation functional equations Python artificial intelligence maintainability Game Maker editor C++ functional equation compression Perlin noise AI random distribution random spatial partitioning image partitioning z-transform 2D vector field

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

artificial intelligence probability quadtrees filtering compression discrete calculus quadtree random Special Numbers Library Dev.Mag blending Mathematics Image Processing AI Perlin noise functional equations Game Maker difference equation image partitioning Simulation distribution function Python C++ maintainability functional equation procedural texture editor grids optimisation level editor random distribution algorithm tiles z-transform 2D spatial partitioning Game Development vector field random number generation white noise response curve sampling sum computer graphics game tools
Copyright code-spot. All rights reserved. | Powered by WordPress & Writers Blogily Theme