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Tag: maintainability

November 11, 2008

5 Tips for Prototyping Slow Algorithms

(Photo by  Darren Hester) Some algorithms take a long time to return their results. Whether it is because the algorithm has to operate on…

September 6, 2008

60 Ways to make Game Maker projects more maintainable

Game Maker is a great tool; it is especially suited for rapid development and small projects. However, as a project becomes bigger, it becomes…

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editor random functional equation Special Numbers Library Simulation procedural texture image partitioning probability 2D sampling Game Maker white noise random distribution Image Processing Dev.Mag random number generation filtering optimisation z-transform AI vector field algorithm artificial intelligence distribution function discrete calculus difference equation game tools quadtrees maintainability sum Perlin noise Mathematics level editor quadtree Game Development response curve blending functional equations Python spatial partitioning tiles grids C++ compression computer graphics

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

image partitioning vector field Simulation grids blending quadtree sampling random distribution algorithm Game Development Mathematics computer graphics 2D Image Processing random distribution function probability editor response curve tiles procedural texture level editor functional equation game tools random number generation Dev.Mag spatial partitioning Game Maker compression maintainability C++ white noise sum artificial intelligence filtering z-transform quadtrees functional equations Perlin noise difference equation Python discrete calculus AI optimisation Special Numbers Library
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