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Tag: Mathematics

October 25, 2009

Tips for Designing and Implementing a Stimulus Response Agent

(Original Image by everyone’s idle.) This post was a originally published on Luma Labs, now dead. As old as stimulus-response techniques are, they still…

February 26, 2009

A Reference for Functional Equations

I have not posted in a while; one reason is that I got sucked into some interesting mathematics; the work-in-progress Reference for Functional Equations is…

Original image by openDemocracy. The document below contains tables and formulas useful for working with functional equations, especially difference equations, and to a lesser extent,…

September 21, 2008

Generating Random Numbers with Arbitrary Distributions

For many applications, detailed statistical models are overkill. Instead, we can get away with a rough description of the distribution – not in mathematical…

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game tools compression random number generation Mathematics Python sampling response curve blending Game Development procedural texture 2D level editor quadtree discrete calculus Image Processing Perlin noise distribution function difference equation z-transform AI Game Maker algorithm artificial intelligence random distribution editor Simulation Dev.Mag sum filtering C++ computer graphics functional equations white noise tiles optimisation random Special Numbers Library functional equation spatial partitioning quadtrees maintainability image partitioning grids probability vector field

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

Simulation response curve image partitioning Game Development quadtrees tiles algorithm grids optimisation blending vector field AI Special Numbers Library difference equation editor 2D random random number generation game tools Python sampling white noise random distribution sum distribution function functional equation Mathematics Image Processing artificial intelligence level editor procedural texture z-transform Perlin noise functional equations quadtree probability spatial partitioning discrete calculus Dev.Mag computer graphics maintainability C++ compression filtering Game Maker
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