November 10, 2020 Procedural Meshes for Lines in Unity A lines is a fundamental graphics object, but generating attractive, robust lines involve many subtle issues and can be difficult to get right. In…
November 4, 2020 Generating meshes procedurally in Unity Procedurally generated meshes have several uses in game development: You can use them for crisp, non-standard UI components. You can use them to render…