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Tag: random number generation

February 18, 2016

Generators

A generator (as I will use the term here) is an object that can “generate” other objects on demand. They work like random generators,…

April 28, 2009

Generating Random Integers With Arbitrary Probabilities

I finally laid my hands on Donald Knuth’s The Art of Computer Programming (what a wonderful set of books!), and found a neat algorithm…

April 15, 2009

Generating Random Points from Arbitrary Distributions for 2D and Up

I have already covered how to generate random numbers from arbitrary distributions in the one-dimensional case. Here we look at a generalisation of that…

September 21, 2008

Generating Random Numbers with Arbitrary Distributions

For many applications, detailed statistical models are overkill. Instead, we can get away with a rough description of the distribution – not in mathematical…

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z-transform Game Maker compression probability Simulation AI vector field random blending sampling optimisation Perlin noise Game Development Special Numbers Library artificial intelligence response curve Mathematics quadtree filtering Image Processing white noise sum grids Dev.Mag maintainability level editor image partitioning functional equation spatial partitioning 2D tiles functional equations random distribution Python game tools editor quadtrees random number generation C++ difference equation algorithm distribution function discrete calculus computer graphics procedural texture

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

quadtrees vector field random probability blending grids discrete calculus distribution function sampling tiles difference equation compression response curve algorithm Game Maker Image Processing level editor procedural texture Game Development Perlin noise AI Python functional equation filtering functional equations z-transform maintainability image partitioning sum C++ optimisation random number generation Simulation random distribution Mathematics white noise 2D Special Numbers Library Dev.Mag quadtree game tools editor spatial partitioning artificial intelligence computer graphics
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