I am Herman Tulleken. I have an honors degree in computer engineering, and I have been making games professionally since 2006, working for Luma…
December 15, 2008 A simple texture algorithm – faster code and more results Faster Code A while back I wrote about a simple texture algorithm that I have been exploring. The Python implementation was very slow –…
December 7, 2008 Random Steering – 7 Components for a Toolkit Random steering is often a useful for simulating interesting steering motion. In this post we look at components that make up a random steering…
I use this code to illustrate many of the tutorials on this site, and the articles I write for Dev.Mag. Ideally, I would like…