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Tag: response curve

October 25, 2009

Tips for Designing and Implementing a Stimulus Response Agent

(Original Image by everyone’s idle.) This post was a originally published on Luma Labs, now dead. As old as stimulus-response techniques are, they still…

April 15, 2009

Generating Random Points from Arbitrary Distributions for 2D and Up

I have already covered how to generate random numbers from arbitrary distributions in the one-dimensional case. Here we look at a generalisation of that…

December 7, 2008

Random Steering – 7 Components for a Toolkit

Random steering is often a useful for simulating interesting steering motion. In this post we look at components that make up a random steering…

September 21, 2008

Generating Random Numbers with Arbitrary Distributions

For many applications, detailed statistical models are overkill. Instead, we can get away with a rough description of the distribution – not in mathematical…

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filtering quadtrees quadtree sampling Simulation white noise artificial intelligence difference equation spatial partitioning Special Numbers Library Game Maker C++ AI random distribution game tools vector field Game Development blending probability z-transform Mathematics 2D functional equation tiles functional equations Dev.Mag optimisation sum editor image partitioning discrete calculus level editor distribution function Perlin noise compression random number generation computer graphics grids procedural texture random maintainability Python Image Processing response curve algorithm

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

editor tiles game tools compression blending sampling computer graphics spatial partitioning Perlin noise C++ Image Processing functional equations random difference equation response curve Game Maker AI z-transform Game Development probability Python algorithm maintainability random distribution image partitioning artificial intelligence quadtrees Dev.Mag procedural texture Special Numbers Library distribution function white noise sum filtering grids discrete calculus level editor vector field random number generation functional equation quadtree 2D optimisation Simulation Mathematics
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