code-spot

a programming blog

  • Blog
  • Writing (on Game Development)
  • Polyominoes
  • Private Projects
    • Difference and Functional Equations Reference
    • Python Image Code
    • Special Numbers Library
    • XSI Scripting Using Python: Course Notes
  • About Me
Skip to content

Tag: white noise

December 7, 2008

Random Steering – 7 Components for a Toolkit

Random steering is often a useful for simulating interesting steering motion. In this post we look at components that make up a random steering…

November 7, 2008

A Simple Procedural Texture Algorithm

I am playing around with generating textures and decided to post some preliminary results. The algorithm used to create these images is simple to…

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

difference equation Game Development tiles Dev.Mag compression sampling random Image Processing random distribution optimisation z-transform AI 2D maintainability Special Numbers Library algorithm Game Maker procedural texture quadtrees discrete calculus Python artificial intelligence game tools image partitioning blending white noise filtering sum editor distribution function probability response curve level editor grids computer graphics Mathematics vector field random number generation functional equations functional equation quadtree spatial partitioning C++ Perlin noise Simulation

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

2D blending C++ optimisation functional equations Game Maker Game Development AI filtering level editor editor functional equation sampling Simulation Special Numbers Library Python algorithm response curve Image Processing artificial intelligence z-transform probability quadtrees grids spatial partitioning compression vector field sum random distribution Mathematics discrete calculus white noise game tools random number generation Dev.Mag computer graphics quadtree image partitioning tiles distribution function difference equation random procedural texture Perlin noise maintainability
Copyright code-spot. All rights reserved. | Powered by WordPress & Writers Blogily Theme