code-spot

a programming blog

  • Blog
  • Writing (on Game Development)
  • Polyominoes
  • Private Projects
    • Difference and Functional Equations Reference
    • Python Image Code
    • Special Numbers Library
    • XSI Scripting Using Python: Course Notes
  • About Me
Skip to content

Tag: Game Maker

April 9, 2009

Cellular Automata for Simulation in Games

A cellular automata system is one of the best demonstrations of emergence. If you do not know what cellular automata (CA) is, then you…

December 7, 2008

Random Steering – 7 Components for a Toolkit

Random steering is often a useful for simulating interesting steering motion. In this post we look at components that make up a random steering…

September 6, 2008

60 Ways to make Game Maker projects more maintainable

Game Maker is a great tool; it is especially suited for rapid development and small projects. However, as a project becomes bigger, it becomes…

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

sum Game Development algorithm Perlin noise grids procedural texture distribution function response curve vector field computer graphics Game Maker sampling level editor maintainability difference equation white noise compression game tools z-transform functional equation blending optimisation image partitioning filtering Python functional equations 2D spatial partitioning tiles Mathematics C++ probability Special Numbers Library random distribution discrete calculus random AI Dev.Mag quadtrees quadtree random number generation artificial intelligence editor Image Processing Simulation

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

blending Simulation grids Dev.Mag image partitioning AI sampling Image Processing probability sum vector field Game Development difference equation random number generation Python algorithm random discrete calculus optimisation level editor quadtrees Perlin noise z-transform spatial partitioning 2D maintainability quadtree computer graphics Mathematics distribution function C++ tiles artificial intelligence random distribution response curve white noise editor compression Special Numbers Library game tools Game Maker filtering functional equation procedural texture functional equations
Copyright code-spot. All rights reserved. | Powered by WordPress & Writers Blogily Theme