I am Herman Tulleken.
I have an honors degree in computer engineering, and I have been making games professionally since 2006, working for Luma Arcade, InnovationLab, I-Imagine and ICE, and for many others as a freelancer. In 2013 I partnered with friend / colleague Jonathan Bailey to start a new game-tools business Gamelogic. In 2015 we started a community of game developers in Chile, which became GameDev Planet in 2016. In 2017 we started Plinq, where we make games to help organizations actively engage with their customers. In 2020 I joined 24 Bit Games as a senior engineer.
I have written on many game development and related topics (on Gamasutra and others). You can get a full list on my Writing page.
I have composed some music, mostly for piano.