July 27, 2010 A Simple Trick for Moving Objects in a Physics Simulation (Original Image by Valerie Everett) It is sometime necessary to move an object in a physics simulation to a specific point. On the one…
April 9, 2009 Cellular Automata for Simulation in Games A cellular automata system is one of the best demonstrations of emergence. If you do not know what cellular automata (CA) is, then you…
December 7, 2008 Random Steering – 7 Components for a Toolkit Random steering is often a useful for simulating interesting steering motion. In this post we look at components that make up a random steering…
October 29, 2008 Force Field Editor v1.0 Vector fields are used in certain AI and simulation techniques. The tool below allows you to paint a vector field. These files can be…
September 6, 2008 60 Ways to make Game Maker projects more maintainable Game Maker is a great tool; it is especially suited for rapid development and small projects. However, as a project becomes bigger, it becomes…