Skip to content

code-spot

a programming blog

  • Blog
  • Writing (on Game Development)
  • Polyominoes
  • Private Projects
    • Difference and Functional Equations Reference
    • Python Image Code
    • Special Numbers Library
    • XSI Scripting Using Python: Course Notes
  • About Me

Tag: computer graphics

November 15, 2008

Quadtrees

The code below implements some quadtree extensions, as discussed in another Dev.Mag tutorial about quadtrees (see Issue 27). The tutorial covers the following topics:…

October 6, 2008

Quadtrees

The quadtree is an important 2D data structure and forms the core of many spatial algorithms, including compression, collision detection, and stitching algorithms. Below…

Categories

  • Algorithms (26)
  • C# (1)
  • C++ (3)
  • Downloads (13)
  • Game Development (19)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Opinion (1)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

Game Maker computer graphics game tools random distribution sum distribution function discrete calculus Image Processing Game Development Special Numbers Library Simulation procedural texture probability grids random algorithm random number generation C++ optimisation Mathematics quadtrees editor AI functional equations sampling difference equation artificial intelligence vector field filtering tiles Perlin noise Dev.Mag z-transform level editor response curve blending compression functional equation quadtree maintainability image partitioning PID controller Python 2D spatial partitioning

Categories

  • Algorithms (26)
  • C# (1)
  • C++ (3)
  • Downloads (13)
  • Game Development (19)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Opinion (1)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

editor Dev.Mag algorithm vector field sampling game tools filtering level editor spatial partitioning distribution function 2D probability Python grids PID controller z-transform maintainability quadtrees AI tiles computer graphics Mathematics discrete calculus Special Numbers Library random quadtree C++ Simulation random number generation image partitioning response curve procedural texture blending artificial intelligence Perlin noise compression sum optimisation functional equations Image Processing functional equation Game Maker random distribution Game Development difference equation
Copyright code-spot. All rights reserved. | Powered by WordPress & Writers Blogily Theme