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Tag: z-transform

September 30, 2010

Update to Functional Equations Reference (version 1.3)

This is a substantial update of this reference document. The most important addition is the chain and substitution rules for arithmetic difference calculus (ADC)….

August 25, 2010

Update to Functional Equations Reference

I have updated the Reference for Functional Equations. I have added several entries to the tables, updated the graphs, added some new graphs, added…

May 27, 2009

Update: Reference for Functional Equations

In this new  version of Reference for Functional Equations I added several more z-transform pairs. I also started to add binomial transform pairs. The definition for…

February 26, 2009

A Reference for Functional Equations

I have not posted in a while; one reason is that I got sucked into some interesting mathematics; the work-in-progress Reference for Functional Equations is…

Original image by openDemocracy. The document below contains tables and formulas useful for working with functional equations, especially difference equations, and to a lesser extent,…

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procedural texture optimisation Special Numbers Library Python probability Image Processing quadtree Mathematics image partitioning random artificial intelligence 2D spatial partitioning Game Development blending sum z-transform tiles filtering C++ random distribution algorithm Dev.Mag difference equation level editor editor Game Maker game tools maintainability random number generation white noise AI functional equation distribution function Simulation discrete calculus functional equations response curve compression grids computer graphics Perlin noise vector field quadtrees sampling

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

z-transform computer graphics artificial intelligence AI quadtrees discrete calculus editor Game Maker random number generation probability algorithm random grids white noise image partitioning sum blending procedural texture quadtree random distribution Python Dev.Mag Game Development level editor Image Processing vector field functional equations compression Mathematics optimisation Perlin noise filtering Special Numbers Library functional equation response curve C++ difference equation distribution function sampling spatial partitioning game tools Simulation 2D maintainability tiles
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