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Tag: Game Maker

April 9, 2009

Cellular Automata for Simulation in Games

A cellular automata system is one of the best demonstrations of emergence. If you do not know what cellular automata (CA) is, then you…

December 7, 2008

Random Steering – 7 Components for a Toolkit

Random steering is often a useful for simulating interesting steering motion. In this post we look at components that make up a random steering…

September 6, 2008

60 Ways to make Game Maker projects more maintainable

Game Maker is a great tool; it is especially suited for rapid development and small projects. However, as a project becomes bigger, it becomes…

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

Simulation procedural texture game tools optimisation level editor quadtrees filtering Perlin noise random number generation artificial intelligence z-transform functional equations distribution function compression response curve discrete calculus vector field sum Game Development Python random computer graphics 2D probability functional equation AI Game Maker image partitioning editor Mathematics Image Processing algorithm Special Numbers Library tiles spatial partitioning grids C++ maintainability Dev.Mag quadtree random distribution sampling blending white noise difference equation

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

level editor image partitioning functional equation maintainability distribution function 2D quadtree AI Special Numbers Library probability game tools white noise Mathematics algorithm artificial intelligence Dev.Mag Python Simulation difference equation discrete calculus Game Development filtering sum spatial partitioning response curve computer graphics blending Game Maker random number generation z-transform Perlin noise procedural texture compression grids random distribution functional equations tiles quadtrees random sampling optimisation vector field C++ Image Processing editor
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