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Tag: functional equation

September 30, 2010

Update to Functional Equations Reference (version 1.3)

This is a substantial update of this reference document. The most important addition is the chain and substitution rules for arithmetic difference calculus (ADC)….

August 25, 2010

Update to Functional Equations Reference

I have updated the Reference for Functional Equations. I have added several entries to the tables, updated the graphs, added some new graphs, added…

May 27, 2009

Update: Reference for Functional Equations

In this new  version of Reference for Functional Equations I added several more z-transform pairs. I also started to add binomial transform pairs. The definition for…

February 26, 2009

A Reference for Functional Equations

I have not posted in a while; one reason is that I got sucked into some interesting mathematics; the work-in-progress Reference for Functional Equations is…

Original image by openDemocracy. The document below contains tables and formulas useful for working with functional equations, especially difference equations, and to a lesser extent,…

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maintainability difference equation compression Mathematics tiles random distribution C++ editor Image Processing Special Numbers Library grids AI random Perlin noise level editor Simulation spatial partitioning quadtrees sum z-transform sampling optimisation Game Development quadtree distribution function filtering computer graphics functional equation probability Game Maker Python Dev.Mag procedural texture random number generation 2D white noise image partitioning algorithm discrete calculus vector field artificial intelligence blending response curve game tools functional equations

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
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  • Tutorial (9)
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Tag cloud

Game Maker Game Development Special Numbers Library artificial intelligence procedural texture AI C++ response curve functional equation Mathematics z-transform quadtrees difference equation Perlin noise Simulation optimisation random image partitioning level editor editor game tools distribution function computer graphics quadtree sum random number generation functional equations Image Processing vector field sampling maintainability Python grids random distribution probability white noise tiles algorithm spatial partitioning Dev.Mag filtering blending 2D discrete calculus compression
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