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Tag: random number generation

February 18, 2016

Generators

A generator (as I will use the term here) is an object that can “generate” other objects on demand. They work like random generators,…

April 28, 2009

Generating Random Integers With Arbitrary Probabilities

I finally laid my hands on Donald Knuth’s The Art of Computer Programming (what a wonderful set of books!), and found a neat algorithm…

April 15, 2009

Generating Random Points from Arbitrary Distributions for 2D and Up

I have already covered how to generate random numbers from arbitrary distributions in the one-dimensional case. Here we look at a generalisation of that…

September 21, 2008

Generating Random Numbers with Arbitrary Distributions

For many applications, detailed statistical models are overkill. Instead, we can get away with a rough description of the distribution – not in mathematical…

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Tag cloud

computer graphics white noise sampling image partitioning difference equation quadtrees Python random number generation algorithm distribution function Image Processing functional equation AI Special Numbers Library tiles level editor vector field blending game tools Game Development optimisation compression random distribution grids discrete calculus procedural texture sum Mathematics 2D response curve artificial intelligence z-transform maintainability Perlin noise probability Simulation random C++ functional equations quadtree Dev.Mag Game Maker spatial partitioning editor filtering

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

random z-transform optimisation response curve artificial intelligence procedural texture C++ functional equation vector field difference equation quadtrees filtering probability Python white noise AI editor blending Mathematics Image Processing tiles Game Development spatial partitioning Simulation maintainability discrete calculus sampling sum algorithm Special Numbers Library compression Game Maker functional equations Perlin noise quadtree level editor random number generation distribution function random distribution game tools grids computer graphics Dev.Mag image partitioning 2D
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