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Tag: editor

May 27, 2009

How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Example Updated for XNA 3.0.

The example for the tutorial How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Updated for XNA 3.0 have also been…

April 8, 2009

How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Updated for XNA 3.0.

Last year I wrote a tutorial explaining how to use XSI Mod Tool as a level editor, specifically for XNA. Below is the same…

October 29, 2008

Force Field Editor v1.0

Vector fields are used in certain AI and simulation techniques. The tool below allows you to paint a vector field. These files can be…

September 14, 2008

Google App Engine for Games

Google App Engine has many properties that makes it suitable for indie development. Two articles in Dev.Mag look at GAE for game development (Issue…

September 6, 2008

60 Ways to make Game Maker projects more maintainable

Game Maker is a great tool; it is especially suited for rapid development and small projects. However, as a project becomes bigger, it becomes…

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sum game tools editor algorithm blending functional equations C++ optimisation procedural texture Special Numbers Library distribution function compression quadtree Python random distribution 2D random Perlin noise difference equation random number generation filtering white noise grids image partitioning AI Game Maker response curve Game Development computer graphics functional equation Simulation artificial intelligence Mathematics maintainability discrete calculus vector field Dev.Mag sampling spatial partitioning probability level editor quadtrees tiles Image Processing z-transform

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

Python game tools probability white noise random Simulation grids procedural texture artificial intelligence editor Perlin noise quadtrees tiles Game Maker sampling computer graphics functional equations Dev.Mag response curve level editor z-transform blending filtering functional equation Game Development maintainability Special Numbers Library Image Processing C++ Mathematics spatial partitioning optimisation compression random distribution sum discrete calculus 2D distribution function vector field difference equation image partitioning quadtree AI random number generation algorithm
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