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Tag: level editor

October 24, 2009

Guerrilla Tool Development

Tools for editing game levels and AI for your own games are nice to have, but it is not always practical to implement these…

May 27, 2009

How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Example Updated for XNA 3.0.

The example for the tutorial How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Updated for XNA 3.0 have also been…

April 8, 2009

How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Updated for XNA 3.0.

Last year I wrote a tutorial explaining how to use XSI Mod Tool as a level editor, specifically for XNA. Below is the same…

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random distribution compression blending Game Development quadtrees algorithm procedural texture maintainability C++ optimisation response curve functional equation spatial partitioning discrete calculus game tools Game Maker sampling image partitioning functional equations white noise probability editor Mathematics Perlin noise level editor AI distribution function grids Special Numbers Library z-transform 2D difference equation computer graphics vector field quadtree random Python Dev.Mag sum Image Processing Simulation tiles filtering random number generation artificial intelligence

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

distribution function Dev.Mag algorithm response curve grids 2D computer graphics Game Development Python discrete calculus Special Numbers Library Mathematics functional equation artificial intelligence random number generation filtering optimisation maintainability image partitioning sampling sum probability difference equation editor procedural texture Game Maker C++ random quadtree random distribution blending AI quadtrees vector field tiles game tools white noise level editor Perlin noise Image Processing functional equations compression spatial partitioning z-transform Simulation
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