code-spot

a programming blog

  • Blog
  • Writing (on Game Development)
  • Polyominoes
  • Private Projects
    • Difference and Functional Equations Reference
    • Python Image Code
    • Special Numbers Library
    • XSI Scripting Using Python: Course Notes
  • About Me
Skip to content

Tag: maintainability

November 11, 2008

5 Tips for Prototyping Slow Algorithms

(Photo by  Darren Hester) Some algorithms take a long time to return their results. Whether it is because the algorithm has to operate on…

September 6, 2008

60 Ways to make Game Maker projects more maintainable

Game Maker is a great tool; it is especially suited for rapid development and small projects. However, as a project becomes bigger, it becomes…

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

random Python vector field functional equation functional equations Mathematics probability grids sampling artificial intelligence algorithm Special Numbers Library random number generation Game Maker random distribution sum maintainability quadtree Simulation Image Processing tiles level editor white noise editor image partitioning procedural texture game tools 2D quadtrees blending compression Game Development Perlin noise optimisation filtering Dev.Mag spatial partitioning distribution function z-transform AI C++ response curve discrete calculus computer graphics difference equation

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

vector field Perlin noise optimisation random number generation grids sampling maintainability difference equation Mathematics editor artificial intelligence distribution function Game Development C++ AI quadtrees Python quadtree Simulation random distribution random filtering response curve compression game tools Dev.Mag computer graphics z-transform blending probability sum white noise level editor 2D functional equations tiles Special Numbers Library Game Maker image partitioning spatial partitioning procedural texture functional equation discrete calculus Image Processing algorithm
Copyright code-spot. All rights reserved. | Powered by WordPress & Writers Blogily Theme