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Tag: Mathematics

October 25, 2009

Tips for Designing and Implementing a Stimulus Response Agent

(Original Image by everyone’s idle.) This post was a originally published on Luma Labs, now dead. As old as stimulus-response techniques are, they still…

February 26, 2009

A Reference for Functional Equations

I have not posted in a while; one reason is that I got sucked into some interesting mathematics; the work-in-progress Reference for Functional Equations is…

Original image by openDemocracy. The document below contains tables and formulas useful for working with functional equations, especially difference equations, and to a lesser extent,…

September 21, 2008

Generating Random Numbers with Arbitrary Distributions

For many applications, detailed statistical models are overkill. Instead, we can get away with a rough description of the distribution – not in mathematical…

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maintainability Simulation quadtrees spatial partitioning sum z-transform AI Game Development white noise C++ artificial intelligence filtering Dev.Mag Perlin noise response curve algorithm computer graphics vector field game tools Special Numbers Library quadtree random editor tiles 2D compression difference equation Game Maker random number generation Image Processing blending functional equation functional equations Mathematics image partitioning discrete calculus Python procedural texture probability sampling random distribution distribution function optimisation level editor grids

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

blending spatial partitioning procedural texture Special Numbers Library AI difference equation white noise 2D z-transform maintainability compression algorithm quadtree Simulation functional equation optimisation Perlin noise artificial intelligence distribution function random distribution Game Development Python discrete calculus probability game tools computer graphics random number generation Image Processing vector field filtering C++ Dev.Mag tiles sampling functional equations Game Maker image partitioning editor sum quadtrees Mathematics random response curve level editor grids
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