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Tag: tiling

Polyominoes are shapes formed from joining squares edge-to-edge, (like Tetris blocks) and this is my book about them: Polyominoes When I started this project,…

July 22, 2018

Domino Tilings I

I started a new project: studying polyomino tilings and related problems (very much inspired by Golomb’s famous Polyominoes). As part of this study, I…

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algorithm image partitioning Mathematics Perlin noise random number generation AI computer graphics artificial intelligence vector field level editor functional equations sum 2D procedural texture random Simulation z-transform Dev.Mag response curve quadtrees game tools probability discrete calculus distribution function editor Game Maker sampling random distribution compression blending tiles difference equation optimisation white noise Game Development filtering C++ grids maintainability Special Numbers Library functional equation Image Processing spatial partitioning quadtree Python

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

artificial intelligence AI 2D Perlin noise white noise algorithm Game Development procedural texture sum response curve level editor maintainability quadtree vector field difference equation blending probability random quadtrees discrete calculus tiles spatial partitioning Image Processing computer graphics image partitioning functional equations distribution function filtering sampling random number generation Game Maker random distribution Special Numbers Library Simulation Dev.Mag z-transform grids editor C++ Mathematics functional equation game tools compression optimisation Python
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