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Tag: art pipeline

May 27, 2009

How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Example Updated for XNA 3.0.

The example for the tutorial How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Updated for XNA 3.0 have also been…

April 8, 2009

How to Turn XSI Mod Tool into a Level Editor for your XNA Games: Updated for XNA 3.0.

Last year I wrote a tutorial explaining how to use XSI Mod Tool as a level editor, specifically for XNA. Below is the same…

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white noise random number generation quadtree Image Processing difference equation maintainability 2D tiles functional equations game tools blending procedural texture sum random algorithm grids probability Simulation Game Maker Mathematics response curve Perlin noise level editor vector field artificial intelligence compression z-transform Dev.Mag discrete calculus editor Game Development filtering random distribution distribution function Python Special Numbers Library AI computer graphics functional equation quadtrees spatial partitioning image partitioning C++ optimisation sampling

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

discrete calculus filtering response curve difference equation blending probability vector field 2D algorithm random grids white noise procedural texture functional equation Python Special Numbers Library optimisation sampling AI artificial intelligence maintainability computer graphics quadtrees image partitioning editor Perlin noise random distribution compression z-transform Simulation Image Processing Game Maker functional equations sum game tools tiles quadtree spatial partitioning random number generation Dev.Mag C++ level editor Mathematics Game Development distribution function
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