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Tag: Equiangular Pentagons

February 20, 2013

Pentagons

A while back I developed a mild obsession with pentagons (mathematical ones, not symbolistic!) It started when I discovered some beautiful (simple and to me,…

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C++ Game Development tiles response curve white noise Python compression level editor spatial partitioning vector field Perlin noise algorithm z-transform maintainability AI distribution function artificial intelligence Dev.Mag blending filtering random computer graphics random number generation quadtrees Special Numbers Library image partitioning sampling probability procedural texture Simulation optimisation functional equations difference equation grids discrete calculus Game Maker Image Processing 2D sum random distribution editor Mathematics functional equation game tools quadtree

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

image partitioning probability maintainability computer graphics Mathematics Game Maker algorithm discrete calculus procedural texture Dev.Mag compression z-transform functional equation white noise level editor Perlin noise quadtree 2D Python C++ AI random distribution difference equation Simulation editor sum artificial intelligence blending tiles grids game tools vector field spatial partitioning random quadtrees response curve Image Processing optimisation distribution function Game Development functional equations filtering Special Numbers Library random number generation sampling
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