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Tag: Orthocentric Pentagons

February 20, 2013

Pentagons

A while back I developed a mild obsession with pentagons (mathematical ones, not symbolistic!) It started when I discovered some beautiful (simple and to me,…

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response curve random filtering quadtrees difference equation discrete calculus functional equations Mathematics Python optimisation functional equation Simulation level editor sum image partitioning Game Maker tiles distribution function C++ maintainability random number generation probability vector field Perlin noise random distribution editor algorithm quadtree artificial intelligence white noise game tools Special Numbers Library spatial partitioning Game Development computer graphics blending z-transform 2D Image Processing sampling procedural texture grids AI Dev.Mag compression

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

random number generation distribution function compression Image Processing artificial intelligence algorithm Special Numbers Library Game Maker C++ Game Development procedural texture quadtrees level editor game tools AI grids editor spatial partitioning image partitioning difference equation response curve Simulation sum blending random Perlin noise functional equations Dev.Mag Python discrete calculus vector field quadtree random distribution white noise Mathematics probability computer graphics filtering maintainability functional equation 2D sampling tiles optimisation z-transform
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