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Tag: Paradiagonal Pentagons

February 20, 2013

Pentagons

A while back I developed a mild obsession with pentagons (mathematical ones, not symbolistic!) It started when I discovered some beautiful (simple and to me,…

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level editor discrete calculus computer graphics editor response curve spatial partitioning difference equation Image Processing distribution function sum Python random number generation Simulation Dev.Mag optimisation functional equations maintainability Game Maker algorithm game tools random quadtree grids Perlin noise procedural texture vector field Mathematics artificial intelligence filtering sampling z-transform quadtrees Game Development tiles 2D white noise compression blending Special Numbers Library functional equation image partitioning C++ random distribution probability AI

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

vector field Special Numbers Library z-transform distribution function editor game tools Python blending Game Maker sum random number generation random distribution grids algorithm random Simulation AI C++ level editor image partitioning optimisation compression computer graphics maintainability difference equation quadtrees Mathematics quadtree artificial intelligence discrete calculus white noise 2D tiles filtering functional equations functional equation procedural texture probability Dev.Mag Game Development sampling Image Processing Perlin noise response curve spatial partitioning
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