code-spot

a programming blog

  • Blog
  • Writing (on Game Development)
  • Polyominoes
  • Private Projects
    • Difference and Functional Equations Reference
    • Python Image Code
    • Special Numbers Library
    • XSI Scripting Using Python: Course Notes
  • About Me
Skip to content

Tag: Python

November 7, 2008

A Simple Procedural Texture Algorithm

I am playing around with generating textures and decided to post some preliminary results. The algorithm used to create these images is simple to…

October 6, 2008

Quadtrees

The quadtree is an important 2D data structure and forms the core of many spatial algorithms, including compression, collision detection, and stitching algorithms. Below…

September 21, 2008

Generating Random Numbers with Arbitrary Distributions

For many applications, detailed statistical models are overkill. Instead, we can get away with a rough description of the distribution – not in mathematical…

September 14, 2008

Google App Engine for Games

Google App Engine has many properties that makes it suitable for indie development. Two articles in Dev.Mag look at GAE for game development (Issue…

Posts navigation

Previous 1 2

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

vector field white noise Image Processing functional equations spatial partitioning computer graphics optimisation random number generation Mathematics quadtrees maintainability tiles compression level editor C++ difference equation response curve Game Maker grids sampling probability functional equation artificial intelligence Perlin noise Dev.Mag blending Game Development editor procedural texture image partitioning filtering 2D random distribution quadtree Special Numbers Library algorithm AI sum distribution function z-transform game tools Python random Simulation discrete calculus

Categories

  • Algorithms (25)
  • C++ (3)
  • Downloads (13)
  • Game Development (18)
  • Games (1)
  • Image Processing (11)
  • Java (2)
  • Mathematics (11)
  • Python (6)
  • Simulation (5)
  • Snippet (8)
  • Tools (4)
  • Tutorial (9)
  • Web Development (1)

Blogroll

  • Dev.Mag

Tag cloud

C++ Image Processing procedural texture functional equations distribution function tiles image partitioning level editor Dev.Mag spatial partitioning discrete calculus Python vector field filtering random number generation Special Numbers Library quadtree Perlin noise random blending game tools Mathematics algorithm optimisation sum random distribution grids Game Maker 2D white noise probability Simulation compression response curve sampling functional equation computer graphics AI Game Development quadtrees editor artificial intelligence maintainability z-transform difference equation
Copyright code-spot. All rights reserved. | Powered by WordPress & Writers Blogily Theme